double-click to focus the camera — plus phases 1–3 re-audited
The QA bug from the last entry is still unresolved. Set it aside and went elsewhere.
Camera focus:
Double-click anywhere in the 3D view and the camera animates onto that point — 200ms easeOutCubic, dollies to min(current distance, 5m). Raycasts against the scene; misses are silent. F still re-fits to the full plan. Closes the most-common navigation gap now that wall-drawing got cheap.
Eight-agent audit across phases 1–3:
- Branch IDOR + TOCTOU. Anyone could like/comment any draft via UUID guess. Branching trusted a pre-tx license read — source owner could flip license between gate and
INSERT. Both closed withWHERE status='published'predicates inside the tx. - Avatar URL traversal.
HasPrefixacceptedcdn/avatars/me/../them/foo.png. Now url-parses, rejects.., matches scheme + host. - Sitemap race. Publish mid-fill clobbered the invalidate signal. Added an
invalidatedAtsnapshot; stale fills skip the cache write. - Rate limits. Avatar
PUTwas unbounded; notification + templatesGETs too. New heavy-read limiter (300/min/user); avatar mutations on the write budget.
~70 findings triaged across two commits. 494 frontend tests + every Go package green at -count=2.
The camera fix took the morning. The audits took the rest of the week.