the house got rooms, and rooms got neighbors
Gamahaus crossed a threshold this week. The 3D canvas learned to hold multiple floors at once — you can now stack them, see through to what’s below, and flip between them without losing your place. Stairs fill the voids. Roofs pitch and flip on demand. The camera got smarter too: double-click anything and it locks onto it; F-key toggles first-person mode and you’re walking through your own design, feet on the floor, presence locked to the room you’re standing in.
